SNES9x is an SNES (Super Nintendo) emulator for the PS3. Features specific to the PS3 port include custom soundtracks, Bluetooth headset support, and custom scaling options.
Compatible with firmware revisions 1.92, 3.41, and 3.55.
A detailed changelog can be found below, covering the current and prior revisions.
Build 4.4.9 (12-04-2011)
Custom Soundtrack support - select a song/album/playlist from the XMB
Music category - music can be played both in-game and from within the menu.
Added USB/Bluetooth headset support - sound gets output through the
Fixed Super Mario RPG level-up freeze.
Some filebrowser fixes
Added 5x scale option.
Updated Maister Pong - now with sound effects, scoring, two-player support, nice gameplay mechanics, etc.
Build 4.4.7 (13-03-2011)
Added new shaders (waterpaint-normalcontrast, waterpaint-normalcontrast-scanline,
waterpaint-highcontrast, waterpaint-highcontrast-scanline, crt-highgamma)
Optimized crt, crt-highgamma shaders - both run now at 60fps at 1920x1080.
Fixed Turbo Mode toggling - works the same now as in 4.4.4.
Fixed RSound bug with Windows OSes.
Fixed L2 button mapping issue.
Build 4.4.6 (16-02-2011)
HD version and Normal version merged into one - there are now HD shaders that do the same as the previous HD version. * HD shaders (which upscale the resolution to 512x448) instead of hacked HD version. '4xSoft-HD' is currently the best out of the HD shaders - more to come. * The HD version in version 4.4.5 ran in interlaced mode - with the HD shaders, you can run in either progressive or interlaced mode.
Fixed PAL50/PAL60 automatic activation in 576i/p mode.
Fixed Rise Of The Robots interlacing issues - other games which use interlaced mode also corrected.
Fixed Multiplayer controls - only player 1 worked.
Build 4.4.5 (14-02-2011)
New HD Version - every game runs at the SNES' high-resolution mode (512x448 interlaced mode). Try this with the right shader on (4xSoft) and this can make the games look beautiful. Both progressive (1080p/720p/480p/576p) and interlaced modes (480i/576i/1080i) work with this - try interlaced for best results.
4xSoft combined with this HD version also beautifies the pseudo hi-res transparent background layers in Kirby's Dreamland 3.
Triple Buffering option added - enabled by default. Faster graphics/shader performance with triple buffering turned on - some potential input lag with triple buffering on - turn it off in case you experience problems of this nature.
USB/Bluetooth mouse can be used now for Mouse/Super Scope games.
Primal Rage works again.