
Homebrew developer Zack has released an update to his excellent Wolfenstein 3D port for the PSP. Notable features include improvements in audio processing, as well as the ability to quick save/load game data while playing and VSync support, to diminish the effect of ghosting.
Unlike the previous release, version 4.8 supports both the retail and shareware versions of Wolfenstein in one package. Of course, in order to play the retail edition, you will still need the original WL6 files from id Software’s Wolf3D. Installation instructions can be found in the included readme file.
Changelog:
* Fixed Music. Only slight discrepancy in-game. Now proper Tempo too.
* Fixed Sounds. Guards voices are now normal pitch and tempo.
* Fixed Guards voices not finishing alert call & Death shout. They now say the full alert shout and full death shout sounds.
* Fixed bug in game loader where it wouldn’t start if you had your game cpu speed set to 333mhz in xmb.
* Added Vsync. Game graphics are a lot smoother now, with a lot less ghosting.
* Added ability to change weapons in-game.
* Fixed ling sound when pressing the door open button. Now doesn’t le at all.
* Added ability to change between either Analog or Dpad for movement in-game.
* Added in-game quick save & quick load.
* Added cheat support. These must be done in-game by holding set buttons. (see cheats.txt for list of cheats)
* Fixed bug in gameloader where you sometimes couldn’t hear gunshot sound on game select.
* Fixed bug in gameloader that made it sometimes start the wrong game.
* Slight Code clean-up.